Year: |
1992 |
Genre: |
Arcade |
Developer: |
Timothy Baldwin |
Publisher: |
Oasis Software |
License: |
Shareware |
Minimum version: |
Windows 3.0 (v1.0) Windows 3.1 (v2.0) |
Minimum CPU: |
8088/8086 (v1.0) 80386 (v2.0) Real Mode (v1.0) Enhanced Mode (v2.0) |
Video modes: |
EGA VGA |
Sound: |
PC speaker Sound Blaster (v2.0) |
Visual Basic: |
No |
WinG: |
No |
Win32s: |
Yes (v2.0) |
Other notes: |
v1.0 explicitly does not allow CGA or Hercules. When using VGA Monochrome, levels immediately end when a single brick is hit. v2.0 does allow CGA and Hercules. While CGA is too small in general, Hercules and EGA have a bug where it is not possible to lose a life - instead, the ball bounces back as if there is a solid wall at the bottom. VGA Monochrome has no issues, unlike v1.0. |
![]() v1.0 EGA VGA |
![]() v2.0 VGA Monochrome |
![]() v2.0 VGA |